Welcome to
The ProMeta Project

Promotion of the virtual world of “Metaverse”

Project Reference: 2022-3-NO02-KA210-YOU-000098011

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About us ProMeta

The ProMeta project aspires to use the Metaverse (The “Metaverse” is a term used to describe a virtual world that is supported by XR technologies, and featured by social media platforms, which allows users to interact in real time with rich experiences in an immersive digital world) as a tool for youth workers in order to reach out to more young people

The overall objectives
of the ProMeta project are

  • to contribute to the personal and professional development of youth workers about the “Metaverse”
  • to contribute to better equipping youth workers with the knowledge, skills, and competencies required for the next generation of internet in an increasingly digitalized and rapidly changing society.
  • to use the metaverse as a tool for youth workers in order to reach out to more young people.

The specific objectives of the project are to:

  • develop digital skills and competences and skills in forward-looking fields, such as VR/XR/AR etc. which are essential for Europe’s future sustainable growth and cohesion.
  • contribute to the stimulating innovation and bridging Europe’s knowledge, skills and competences gap.
  • Support and facilitate the transnational and international cooperation between organizations in the fields of education, training, youth
  • promote non-formal and informal learning mobility and active participation among young people, as well as cooperation,

quality, inclusion, creativity and innovation at the level of organisations and policies in the field of youth;

Learning Sources

Guideline

The Guideline on Metaverse for Youth workers by Non-Formal learning methods

Videos & Podcasts

Audio-Visual digital content on Metaverse in the field of Youth

Target Audience

  • Youth workers,
  • Youth leaders who work in youth centers,
  • School study centers,
  • BSP-ASP (before-after school programme)
  • E-sports clubs

The partners of this project include

Disclaimer
Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.